God of War - Foliage

I had the pleasure of working as a external developer on God of War . Here are some of the foliage assets I created for the game. This was definitely a learning process. But ultimately, I'm very happy with the results. I sculpted everything in Zbrush, lo poly/UV in Maya and baked and textured in Substance painter. Most of my foliage are placed around the beginning of the game Krato's house. Special thanks to Koy VanOteghem for pushing me to step out of my comfort zone. I'm very proud of the foliage I did for this game.