BioShock: The Collection Characters -
It was a privilege to work on this project. Everyone involved put in countless hours for this labor of love. My role varied throughout the project. Along with doing character work, I worked on many environment assets as well. Upressing textures and often creating new textures altogether. Sometimes even redoing complete assets. However, these 3 I can definitely say are my crowning achievements while on this project. I could not have done it without the direction and guidance of Scott Army and Adam Schuman.